Wednesday - January 20, 2016

Oculus Rift headset finally goes on sale

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On Wednesday 07.01.2016 at 17.00 Polish time, the company Oculus VR opened the possibility for pre-order on the consumer version of virtual reality goggles Oculus Rift. With the launch of headset preorderów we got to know the price, which is $ 599 (699 euros).

Oculus Rift is produced by a company owned by Facebook, which paid for it in March 2014. 2 billion. Same glasses created thanks to Kickstarter. Creators need 250 thousand. dollars., collected nearly 2.5 million.

Hardware Requirements of Oculus Rift

The main thing – hardware. It is no secret that the demands of Virtual Reality technology are high, which is why having a strong PC is welcome, if you want to enjoy the capabilities of Oculus for a longer period of time. The creators of LIVE headset recommend PCs with NVIDIA GTX 970 or AMD 290, Intel i5-4590, at least 8GB of RAM, HDMI 1.3 interface, four USB ports (3x USB 3.0 and 1x USB 2.0), and Windows 7 SP1 64 bit or higher.

Curentelly we know that consumers will get only goggles with headset. The device is promoted as equipment for playing games. Manufacturers planned to include controller, but they still need time to its fine-tuning to react more precisely with the movements of the player. By that time Setup will equiped with game pad for Xbox. In addition “EVE Valkyrie” shooting game will be included.

Manufacturers claim that will earn

However, despite these problems the industry is rated as developing. At the moment Business Insider Intelligence valued at market value at 37 million dollars. CCS Insight expects the number of devices sold VR will grow to 20 million units in 2018, from 2.2 million this year. That is about 90 percent. they have, however, constitute devices based on smartphones. The increases look impressive, but due to the current size of the market actually see the potential for development.

Sale of VR devices will probably be proportional to the uses that this technology can usefull. In addition to games virtual reality can be the used of, for example, with travel – before departure, we will be able to see, how our hotel room looks like , or attend a concert without leaving your home. In 2020. Application market for such devices will be worth $ 15 billion.  According to the agency Kzero, 171 million users will be using such divices  in 2018.

At the moment it is difficult to assess how virtual reality will look like in practice. Most of the VR devices is in phase or early prototypes. With the development of technology and the number uses for users forecast will be updated.

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